Task 6 Study Session Helper Guide

Define a Product Worth Building

Define a useful, realistic and assessable Study Session Helper Program.

Steps

  1. 1 Write one sentence that names the user and the problem.
  2. 2 List what the user currently does when preparing for a study session.
  3. 3 Write requirements that match the required Study Session Helper features.
  4. 4 Write two constraints such as time, device, skill level or available data.
  5. 5 Define success criteria using evidence, not vague words like good or easy.

Examples

Weak

Make an app for studying.

Stronger

Create a Study Session Helper Program for Year 12 students that records topic, study time and confidence, asks three practice questions, tracks progress and recommends the next study action.

Avoid

Choosing a product because it looks fun but has no clear user need

Writing requirements that cannot be tested

Starting with code before approval

Project Requirements Reminder

Builds a Study Session Helper Program for a Year 12 student preparing for assessment.
Collects study topic, available study time and a confidence or priority rating.
Includes at least three practice questions, flashcards or prompts.
Uses input, processing and output in a way the user can understand.
Uses variables with meaningful names and suitable data types such as text, number and Boolean values.
Uses sequence, selection and iteration in the program logic.
Includes validation or error handling for at least one important input.
Produces a final study summary, score, progress message or next-step recommendation.
Includes clear interface decisions or interaction prompts so the product is usable.
Includes algorithm evidence before or during development.
Includes normal, boundary and invalid testing evidence.
Includes validation feedback, at least one documented iteration and a final evaluation.